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  • disrupting media product image 600x400 - Avasant Digital Forum: Disrupting Media & Entertainment: The 5g Enabled Future

    Avasant Digital Forum: Disrupting Media & Entertainment: The 5g Enabled Future

    5G will have a disruptive impact on Media & Entertainment industry thanks to significant improvements in transmission speed, quality, and reliability, which will drive innovation in content, distribution, and end-user technologies. Lower latency and cost will enable live streaming of events and augmented reality shows on mobile devices. Higher speed and bandwidth will allow the entertainment industry to create more personalized and immersive experiences.

    February, 2021

  • IT Spending Benchmarks - Internet B2C Transactions 2002 to 2006 (December 2002)

    Internet B2C Transactions 2002 to 2006 (December 2002)

    The dollar volume of Internet B2C transactions worldwide will triple between 2002 and 2006.

    December, 2002

  • IT Spending Benchmarks - Internet B2B Transactions 2002 to 2006 (December 2002)

    Internet B2B Transactions 2002 to 2006 (December 2002)

    The annual dollar volume of Internet B2B transactions will more than quadruple worldwide between 2002 and 2006.

    December, 2002

  • Technology Trends - Interactive TV: Product Placement and Government Restrictions

    Interactive TV: Product Placement and Government Restrictions

    Computer Economics consulted four experts in the field of ITV marketing for cutting-edge insight into ITV marketing both today and in the future. We asked our experts about the current standing of ITV-based e-commerce, including what e-businesses are already doing to reach consumers using product placement and ITV technology, and what government restrictions apply to product placement on television.

    August, 2002

  • Technology Trends - Interactive TV: Website Design Strategies

    Interactive TV: Website Design Strategies

    Computer Economics interviewed interactive TV (ITV) experts Gerard Kunkel, senior vice president of sales and marketing for WorldGate Communications and James Aguilar, director of network media for Microsoft regarding their views on the developing media of interactive TV and their strategies for creating ITV-oriented websites.

    August, 2002

  • Technology Trends - Visions and Positioning for the Future of Interactive TV

    Visions and Positioning for the Future of Interactive TV

    Companies must begin to position themselves for the emergence of interactive TV. Interactive TV technology is still in its primordial stage, and very few companies (even among the e-commerce elite) have positioned themselves to realize its benefits. Companies that plan now for the improvement and expansion of interactive TV will have a head start on their competition.

    August, 2002

  • Technology Trends - Convergence: I Want My NetTV

    Convergence: I Want My NetTV

    Whether cable modems or DSL prevail in integrating television with Internet services, converging with television can bring a new segment of surfers onto the Internet. Since no one aside from unabombers fears the television, computer-phobic, technologically deficient masses will begin surfing the web, providing e-commerce with a new market segment. WebTV failed, but that may have been due to a timing issue--at that point the web was still unfamiliar terrain. Now that the Internet has grown in popularity, integrating television with the Internet is a more viable procedure.

    August, 2002

  • IT Best Practices - E-Textbooks Move Ahead (Jan 2001)

    E-Textbooks Move Ahead (Jan 2001)

    McGraw-Hill Education, the nation's largest pre-K through 12th grade publisher, has launched The McGraw-Hill Learning Network (MHLN.com). MHLN.com offers a seamlessly integrated network of complete, interactive online e-textbooks, plus a comprehensive suite of support resources for teachers, administrators, students, and families. MHLN.com is a part of McGraw-Hill Education's continuing strategy to combine its content with technology to enhance learning at all ages any time, any place, in any format and on any device.

    August, 2002

  • IT Spending Benchmarks - E-Sales Intelligence Reports for 1Q01: Entertainment Industries (Jan 2001)

    E-Sales Intelligence Reports for 1Q01: Entertainment Industries (Jan 2001)

    This report outlines e-sales intilligence reports for entertainment industries such as Topps, Power Kiosks, Registry Magic, and Holiday Inn Wall Street.

    August, 2002

  • IT Best Practices - E-Sales Intelligence Reports for 1Q01: Entertainment Industries (Feb 2001)

    E-Sales Intelligence Reports for 1Q01: Entertainment Industries (Feb 2001)

    This report outlines e-sales intilligence reports for entertainment industries such as Knight Ridder, Emerald Solutions, and Open TV.

    August, 2002

  • IT Best Practices - E-Sales and Performance Reports: USA-Networks (Feb 2001)

    E-Sales and Performance Reports: USA-Networks (Feb 2001)

    This report outlines e-sales and performance reports for USA networks, including Home Shopping Network, Hotel Reservations Networ, Ticketmaster, ECS's Short Shopping, and others.

    August, 2002

  • IT Best Practices - E-Sales and Performance Reports: Court TV (Mar 2001)

    E-Sales and Performance Reports: Court TV (Mar 2001)

    Court TV, the fastest growing basic cable network in the industry, will spend a record $140 million on programming over the next two years. Page views for Court TV Online's websites, including courttv.com, thesmokinggun.com, and crimelibrary.com, increased to a record 24 million in January 2001, a 328% increase from a year earlier. Court TV is the number one basic cable network in terms of percentage subscriber growth over the past twelve months, ending March 1, 2001, up 37%; it is also the top network in terms of increases in total number of subscribers, year-to-year (15 MM subs).

    August, 2002

  • IT Spending Benchmarks - E-Sales Intelligence Reports for 4Q00: Entertainment Industries (Jan 2001)

    E-Sales Intelligence Reports for 4Q00: Entertainment Industries (Jan 2001)

    This report outlines e-sales intilligence reports for entertainment industries including The Sportsman Guide and Adtegrity.com.

    August, 2002

  • IT Best Practices - Yahoo! 2000 Financial Report

    Yahoo! 2000 Financial Report

    Yahoo! reported results for the fiscal fourth quarter and the fiscal year ended Dec. 31, 2000. Net revenues for the fourth quarter increased 53% to $310,873,000 from net revenues of $203,148,000 for the fourth quarter of 1999. Pro forma net income for the fourth quarter of 2000 was $80,242,000 or $0.13 per share diluted.

    August, 2002